In this article, we list the best voice recorders and how you should be using them. There now seem to be numerous scenarios where using a voice recorder makes sense. I also removed the startBtn and its event listener so that we don't accidentally press it and overwrite our recording.Voice recorders can be a valuable piece of equipment in many fields of work and leisure. StopBtn.addEventListener("click", (e) => // If this isn't here, the note doesn't play Event listeners attached to the start and stop buttons Function to run when we want to terminate the recordingĪudioTag.src = URL.createObjectURL(e.data) Recorder = new MediaRecorder(recordingStream.stream) Function to run when we want to start recording Connect the main gain node to the recording stream and speakers RecordingStream = actx.createMediaStreamDestination() Define the global context, recording stream & gain nodes StopBtn = document.getElementById("stopBtn"), StartBtn = document.getElementById("startBtn"), Let audioTag = document.getElementById("audioTag"), Thanks for taking the time to look at this. You can see how Scenario 1 pans out, as described above. If you comment out this line: startRecording() // If this isn't here, the note doesn't play when the media player has been told to start recording What I'm wondering is, is there a way to inject (for want of another term) outputs from audioNodes into an already running media stream? It would make life so much simpler! :-) The only way I can imagine getting this to work at the moment is to somehow create a Blob of each sound played and then chain them all together by pushing them into an array to play back the final recording. If anyone can help me solve this problem, I would be very grateful.
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